STATES OF TRANSITION
Tutor: Liz Lambrou
In this course we will be utilising photography , modelling , projection and digital media to interact, document and communicate ephemeral and transient conditions of space. Such works will consider the interplay between reality and transformation.
Project 1 students will begin working individually and within groups with an analysis of the CBD though photography, mapping and 1:1 low tech material interventions in chosen site locations to activate actual and percieved spaces. This work will then be documented through drawing, mappings, photography and video.
In Project 2 students will return to the AV suite to a series of workshops that will process and reconfigure workings from project 1 through digital and physical means (collaging, photoshop, model making moving image, and projection) students wil consider 2D to 3D and 3D to 2D relationships and how they may be applied to manipulate and distort space and generate a range of spatial shifts.
The final Project 3 asks students to edit the works from projects 1+ 2 into a web based mode for presentation using digital skills (Photoshop, after affects, Wix) Students will generate a conceptual thread to inform their own personal navigation and allow for non-linear methods of communicating a design process.
In this unit participants will explore various image making techniques in relation to collage.
Some of these will include photography, drawing & photocopying.
There will be a strong focus on one's own image making capabilities through a variety of media, observation in order to create narrative, and the analysis of design elements such as line, form, shape, colour, texture & materiality.
As the unit progresses participants will be asked to expand their application of the technique from a plane dimensional field into a spatial one through the engagement of place, ultimately concluding in the incorporation of collage into site.
DRAW: mixed media design drawing for design process and presentation
Tutor: Rosie Scott
In DRAW students will develop their hand drawing practice over the semester and learn how to expand upon it with mixed media and computer drawing to develop rich, evocative imagery. Students will work through a range of drawing techniques that support design practice, including architectural hand drawing (for concept sketching and design documentation) and drawing as a way of seeing and engaging with environments. Students will use these techniques in response to a specific site to help them develop sensitivity to interior qualities such as light, colour, scale, materiality and space. Emphasis will be on the section as a key interior drawing typology for its ability to communicate sensory and spatial experience, and technical information simultaneously.
SENSING LIGHT (making details)
Tutor: Saskia Schutt
In this course we will be developing a cast concrete form that responds to site.
The site is proposed as being constituted by both the physical properties and dimensions of the site as well as the site in relation to the sun. The project then entails attentiveness to site in terms of measurement, existing materials and formal attributes as well as to the temporal nature of sun and light and accompanying temperatures. So how might we consider the materiality of concrete and the form in response to these conditions?
You will be producing site drawings, card models, 2 iterations of the concrete form and a photographic essay as well as documentation of the process.
The material experimentation, form development and photographic essay will be generated by developing an individual response to a particular quality that you observe.
Tutor: Simon Finn
In this course we will be exploring the 3D modeling production pipeline, from design through to prototype manufacturing. We will be using visualization software (Autodesk Maya) to construct an existing site as a platform for developing a design intervention, incorporating physics dynamics and organic simulation. You will be exposed to additive and subtractive modeling systems including 3D CNC routing and 3D printing. You will also develop valuable advanced modeling skills including unwrapping, texturing, lighting, and rendering using Mental Ray. Tangible will challenge you both technically and conceptually to progress your practice into the future.